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» Definition and modeling of process using object orientation
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ICIP
1997
IEEE
15 years 10 months ago
Object Based Video with Progressive Foreground
A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
Donald M. Monro, Huijuan Li, J. A. Nicholls
ICIAP
2005
ACM
16 years 6 months ago
Scatter Search Particle Filter for 2D Real-Time Hands and Face Tracking
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
Antonio S. Montemayor, Juan José Pantrigo, ...
FCS
2006
15 years 8 months ago
Algorithmic Control in Concurrent Computations
: In this paper, functioning and interaction of distributed devices and concurrent algorithms are analyzed in the context of the theory of algorithms. Although different systems in...
Mark Burgin
GECCO
2007
Springer
230views Optimization» more  GECCO 2007»
16 years 24 days ago
Activation energy-based simulation for self-assembly of multi-shape tiles
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Mostafa Mostafa Hashim Ellabaan
ICASSP
2011
IEEE
14 years 10 months ago
Feature-based global motion estimation using the Helmholtz principle
Global motion estimation is an important task for various video processing techniques. The estimation itself has to be robust in presence of arbitrarily moving foreground objects....
Michael Tok, Alexander Glantz, Andreas Krutz, Thom...