A novel algorithm is described for coding objects in video compression systems which gives complete control over the bit allocation to the video objects. The method is evaluated b...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
: In this paper, functioning and interaction of distributed devices and concurrent algorithms are analyzed in the context of the theory of algorithms. Although different systems in...
Building artificial systems using self-assembly is one of the main issues of artificial life [17]. Scientists are trying to understand this process either using experimental appro...
Global motion estimation is an important task for various video processing techniques. The estimation itself has to be robust in presence of arbitrarily moving foreground objects....
Michael Tok, Alexander Glantz, Andreas Krutz, Thom...