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» Defining Computational Aesthetics
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SWWS
2007
15 years 7 months ago
Modeling an Ontology for Managing Contexts in Smart Meeting Space
- In recent years, computing becomes more mobile and pervasive; these changes imply that applications and services must be aware of and adapt to their changing contexts in highly d...
Mohammad Rezwanul Huq, Nguyen Thi Thanh Tuyen, You...
EUROGRAPHICS
2010
Eurographics
15 years 7 months ago
User Controllable Color Transfer
This paper presents an image editing framework where users use reference images to indicate desired color edits. In our approach, users specify pairs of strokes to indicate corres...
Xiaobo An and Fabio Pellacini
AIIDE
2009
15 years 7 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
AMW
2009
15 years 7 months ago
Temporal Support in Sequential Pattern Mining
In sequential pattern discovery, the support of a sequence is computed as the number of data-sequences satisfying a pattern with respect to the total number of data-sequences in th...
Leticia I. Gómez, Bart Kuijpers, Alejandro ...
ATAL
2010
Springer
15 years 7 months ago
Risk-sensitive planning in partially observable environments
Partially Observable Markov Decision Process (POMDP) is a popular framework for planning under uncertainty in partially observable domains. Yet, the POMDP model is riskneutral in ...
Janusz Marecki, Pradeep Varakantham