A fundamental problem in peer-to-peer networks is how to locate appropriate peers efficiently to answer a specific query request. This paper proposes a model in which semantically...
This paper presents an architecture and implementation for a dynamic OGSA-based Grid service architecture that extends GT3 to support dynamic service hosting - where to host and r...
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Hardware dependability improvements have led to a situation in which it is sometimes unnecessary to employ extensive hardware replication to mask hardware faults. Expanding upon o...
Elisabeth A. Strunk, John C. Knight, M. Anthony Ai...
Publish/subscribe is emerging as an appropriate communication paradigm for large-scale, widely-distributed systems. In this paper, we describe our work on integrating active datab...