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GRID
2004
Springer
16 years 3 days ago
From Sandbox to Playground: Dynamic Virtual Environments in the Grid
Much experience has been gained with the protocols and mechanisms needed for discovery and allocation of remote computational resources. However, the preparation of a remote compu...
Katarzyna Keahey, Karl Doering, Ian T. Foster
HPDC
2002
IEEE
15 years 11 months ago
Design and Evaluation of a Resource Selection Framework for Grid Applications
While distributed, heterogeneous collections of computers (“Grids”) can in principle be used as a computing platform, in practice the problems of first discovering and then co...
Chuang Liu, Lingyun Yang, Ian T. Foster, Dave Angu...
SIGGRAPH
1996
ACM
15 years 11 months ago
Progressive Meshes
Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance...
Hugues Hoppe
GRAPHITE
2007
ACM
15 years 10 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
CRYPTO
2006
Springer
125views Cryptology» more  CRYPTO 2006»
15 years 10 months ago
Automated Security Proofs with Sequences of Games
This paper presents the first automatic technique for proving not only protocols but also primitives in the exact security computational model. Automatic proofs of cryptographic pr...
Bruno Blanchet, David Pointcheval