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ECCV
2008
Springer
16 years 8 months ago
Implementing Decision Trees and Forests on a GPU
We describe a method for implementing the evaluation and training of decision trees and forests entirely on a GPU, and show how this method can be used in the context of object rec...
Toby Sharp
ECCV
2004
Springer
16 years 8 months ago
Decision Theoretic Modeling of Human Facial Displays
We present a vision based, adaptive, decision theoretic model of human facial displays in interactions. The model is a partially observable Markov decision process, or POMDP. A POM...
Jesse Hoey, James J. Little
ECCV
2002
Springer
16 years 8 months ago
Estimation of Illuminant Direction and Intensity of Multiple Light Sources
This paper presents a novel scheme for locating multiple light sources and estimating their intensities from a pair of stereo images of a sphere. No prior knowledge of the location...
Wei Zhou, Chandra Kambhamettu
ECCV
1998
Springer
16 years 8 months ago
Mobile Robot Localisation Using Active Vision
Active cameras provide a mobile robot with the capability to fixate and track features over a wide field of view. However, their use emphasises serial attention focussing on a succ...
Andrew J. Davison, David W. Murray
ICIP
2008
IEEE
16 years 8 months ago
A master-slave approach for object detection and matching with fixed and mobile cameras
Typical object detection algorithms on mobile cameras suffer from the lack of a-priori knowledge on the object to be detected. The variability in the shape, pose, color distributi...
Alexandre Alahi, David Marimon, Michel Bierlaire, ...