Software engineers continually strive to develop tools and techniques to manage the complexity that is inherent in software systems. In this article, we argue that intelligent agen...
Abstract-- We propose an acceleration scheme for dynamic collision detection at interactive rates. We use a tight bounding volume representation that offers fast update rates and t...
We use a mathematical morphology approach to compute the surface and curve skeletons of a 3D object. We focus on the behaviour of the surface skeleton, in particular the reversibil...
The paper explains the concept of persistent processes and threads in Timor, showing how it is based on the in-process (procedure oriented) model of process execution. In their Ti...
James Leslie Keedy, Klaus Espenlaub, Christian Hei...
In this paper, we describe the tool Gem-Mex, supporting Montages, a visual formalism for the speci cation of imperative object oriented programming languages.
Matthias Anlauff, Philipp W. Kutter, Alfonso Piera...