How can we help people design well-formed and innovative games? The design Patterns of Christopher Alexander is one methodology that has been proposed to assist in the design of w...
This paper presents a translation model that is based on tree sequence alignment, where a tree sequence refers to a single sequence of subtrees that covers a phrase. The model lev...
Min Zhang, Hongfei Jiang, AiTi Aw, Haizhou Li, Che...
Web services are loosely coupled software components that are published, discovered, and invoked across the Web. As the use of Web services grows, in order to correctly interact w...
We describe a framework for characterizing people’s behavior with Digital Live Art. Our framework considers people’s wittingness, technical skill, and interpretive abilities i...
Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayl...
This paper presents the design and comparison of a mousebased interaction technique (hereafter IT) and two advanced IT, used in public spaces to support navigation in a 3D space. ...