This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
The current Internet is based on a stateless (datagram) architecture. However, many recent proposals rely on the maintenance of state information within network routers, leading t...
Background: Microarray data discretization is a basic preprocess for many algorithms of gene regulatory network inference. Some common discretization methods in informatics are us...
Yong Li, Lili Liu, Xi Bai, Hua Cai, Wei Ji, Dianji...
Background: Phylogenetic trees resulting from molecular phylogenetic analysis are available in Newick format from specialized databases but when it comes to phylogenetic networks,...
We propose the demonstration of SP4, a software-based programmable packet processing platform that supports (1) stateful packet processing useful for analyzing traffic flows wit...
Harjot Gill, Dong Lin, Lohit Sarna, Robert Mead, K...