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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 11 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
SIGGRAPH
2000
ACM
15 years 11 months ago
Computer-generated pen-and-ink illustration of trees
We present a method for automatically rendering pen-and-ink illustrations of trees. A given 3-d tree model is illustrated by the tree and a visual representation of the foliage us...
Oliver Deussen, Thomas Strothotte
SIGGRAPH
2000
ACM
15 years 11 months ago
Patching Catmull-Clark meshes
Named after the title, the PCCM transformation is a simple, explicit algorithm that creates large, smoothly joining bicubic Nurbs patches from a refined Catmull-Clark subdivision...
Jörg Peters
ICPR
2010
IEEE
15 years 11 months ago
Symbol Classification Using Dynamic Aligned Shape Descriptor
Shape representation is a difficult task because of several symbol distortions, such as occlusions, elastic deformations, gaps or noise. In this paper, we propose a new descriptor ...
Alicia Fornés, Sergio Escalera, Josep Llados, Ern...
COLT
2000
Springer
15 years 11 months ago
Average-Case Complexity of Learning Polynomials
The present paper deals with the averagecase complexity of various algorithms for learning univariate polynomials. For this purpose an appropriate framework is introduced. Based o...
Frank Stephan, Thomas Zeugmann