This paper presents a parallel framework for simulating fluids with the Smoothed Particle Hydrodynamics (SPH) method. For low computational costs per simulation step, efficient ...
Markus Ihmsen, Nadir Akinci, Markus Becker, Matthi...
— Many modern computer vision algorithms are built atop of a set of low-level feature operators (such as SIFT [1], [2]; HOG [3], [4]; or LBP [5], [6]) that transform raw pixel va...
One of the main difficulties in computing information theoretic learning (ITL) estimators is the computational complexity that grows quadratically with data. Considerable amount ...
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Named Entity (NE) recognition from the results of Automatic Speech Recognition (ASR) is challenging because of ASR errors. To detect NEs, one of the options is to use a statistica...