For flexible interactions between a robot and humans, we address the issue of automatic recognition of human emotions during the interaction such as embarrassment, pleasure, and af...
In this paper, we consider how to hide information into finite state machine (FSM), one of the popular computation models. The key advantage of hiding information in FSM is that t...
In this paper, a series of window-based methods is proposed for information retrieval. Compared with traditional tf-idf model, our approaches are based on two new key notions. The ...
In this paper, we propose a robust isotropic tetrahedral mesh generation method. An advancing front method is employed to control local mesh density and to easily preserve the ori...
We present a method that computes a global potentially visible set for the complete region outside the convex hull of an object. The technique is used to remove invisible parts (t...