We introduce a novel representation for visibility in three dimensions and describe an efficient algorithm to construct it. The data structure is a spherical map that consists of...
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
Modern GPUs offer much computing power at a very modest cost. Even though CUDA and other related recent developments are accelerating the use of GPUs for general purpose applicati...
Many approaches to active learning involve periodically training one classifier and choosing data points with the lowest confidence. An alternative approach is to periodically cho...
We consider the problem of collectively approximating a set of sensor signals using the least amount of space so that any individual signal can be efficiently reconstructed within...