Abstract— Intelligently utilizing the frictional contact between a robot and its environment can prevent slip, maintain balance, and provide stability during a robot’s motion. ...
— This paper proposes a distributed optimization framework for wireless multihop sensor networks base on a game theoretic approach. We show that the cross-layer optimization prob...
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
A deadlock free distributed replication service for B2B CORBA based applications is presented. This service provides persistent storage for commercial transactions performed by B2...
Abstract— We propose a measurement-based routing algorithm to load balance intradomain traffic along multiple paths for multiple multicast sources. Multiple paths are establishe...