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ACMACE
2009
ACM
16 years 1 months ago
Towards tailoring player experience in physical Wii games: a case study on relaxation
In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Patrick Jarnfelt, Sebbe Selvig, Dajana Dimovska
INCDM
2010
Springer
129views Data Mining» more  INCDM 2010»
15 years 11 months ago
The Orange Customer Analysis Platform
In itself, the continuous exponential increase of the data-warehouses size does not necessarily lead to a richer and finer-grained information since the processing capabilities d...
Raphaël Feraud, Marc Boullé, Fabrice C...
VISUALIZATION
1996
IEEE
15 years 10 months ago
Isosurfacing in Span Space with Utmost Efficiency (ISSUE)
We present efficient sequential and parallel algorithms for isosurface extraction. Based on the Span Space data representation, new data subdivision and searching methods are desc...
Han-Wei Shen, Charles D. Hansen, Yarden Livnat, Ch...
EUC
2006
Springer
15 years 10 months ago
An Energy-Efficient MAC Protocol for Delay-Sensitive Wireless Sensor Networks
Abstract. In this paper, we propose a new medium access control protocol for wireless sensor networks, named LE-MAC (Latency and Energy aware MAC) that aims to minimize data delive...
Changsu Suh, Deepesh Man Shrestha, Young-Bae Ko
GECCO
2006
Springer
141views Optimization» more  GECCO 2006»
15 years 10 months ago
Applicability issues of the real-valued negative selection algorithms
The paper examines various applicability issues of the negative selection algorithms (NSA). Recently, concerns were raised on the use of NSAs, especially those using real-valued r...
Zhou Ji, Dipankar Dasgupta