In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
In itself, the continuous exponential increase of the data-warehouses size does not necessarily lead to a richer and finer-grained information since the processing capabilities d...
We present efficient sequential and parallel algorithms for isosurface extraction. Based on the Span Space data representation, new data subdivision and searching methods are desc...
Han-Wei Shen, Charles D. Hansen, Yarden Livnat, Ch...
Abstract. In this paper, we propose a new medium access control protocol for wireless sensor networks, named LE-MAC (Latency and Energy aware MAC) that aims to minimize data delive...
The paper examines various applicability issues of the negative selection algorithms (NSA). Recently, concerns were raised on the use of NSAs, especially those using real-valued r...