In this paper we present a new technique for rendering very large datasets representing point-sampled surfaces. Rendering efficiency is considerably improved by using stochastic s...
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Synthesis of textures is a very popular and active area of research; the applications and the areas of interest are various and significant. In the last years, much work has been ...
We describe a pattern acquisition algorithm that learns, in an unsupervised fashion, a streamlined representation of linguistic structures from a plain natural-language corpus. Th...
Zach Solan, David Horn, Eytan Ruppin, Shimon Edelm...
Three different partial differential equation (PDE) solver kernels are analyzed in respect to cache memory performance on a simulated shared memory computer. The kernels implement...