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ACMACE
2006
ACM
16 years 1 months ago
3D object modelling for entertainment applications
Recent advances in three-dimensional (3D) data acquisition techniques have offered an alternative to the traditional 2D metamorphosis (or morphing) approaches, which gradually cha...
Yi Song, Li Bai, Yangsheng Wang
205
Voted
GRAPHITE
2006
ACM
16 years 1 months ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
CVPR
2010
IEEE
16 years 27 days ago
Group MRF for fMRI Activation Detection
Noise confounds present serious complications to accurate data analysis in functional magnetic resonance imaging (fMRI). Simply relying on contextual image information often resul...
Bernard Ng, Rafeef Abugharbieh, Ghassan Hamarneh
3DIM
2005
IEEE
16 years 27 days ago
3D Modeling of Outdoor Environments by Integrating Omnidirectional Range and Color Images
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...
Toshihiro Asai, Masayuki Kanbara, Naokazu Yokoya
DATE
2005
IEEE
146views Hardware» more  DATE 2005»
16 years 27 days ago
Nonuniform Banking for Reducing Memory Energy Consumption
Main memories can consume a large percentage of overall energy in many data-intensive embedded applications. The past research proposed and evaluated memory banking as a possible ...
Ozcan Ozturk, Mahmut T. Kandemir
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