We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
We show that, from the output of a simple 3D human pose tracker one can infer physical attributes (e.g., gender and weight) and aspects of mental state (e.g., happiness or sadness)...
In this paper we present the Idiap Wolf Database. This is a audio-visual corpus containing natural conversational data of volunteers who took part in a competitive role-playing ga...
Mean shift is a popular approach for data clustering, however, the high computational complexity of the mean shift procedure limits its practical applications in high dimensional ...
According to the current profound development of multimedia and networking technologies, the way people communicate with, naturally, has evolved from a textoriented into a multime...
Y.-J. Kim, Tae-uk Choi, K. O. Jung, Y. K. Kang, Se...