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ICPR
2002
IEEE
16 years 7 months ago
Automatic Recognition of Eye Blinking in Spontaneously Occurring Behavior
Previous research in automatic facial expression recognition has been limited to recognition of gross expression categories (e.g., joy or anger) in posed facial behavior under wel...
Tsuyoshi Moriyama, Takeo Kanade, Jeffrey F. Cohn, ...
DAC
2004
ACM
16 years 7 months ago
Proxy-based task partitioning of watermarking algorithms for reducing energy consumption in mobile devices
Digital watermarking is a process that embeds an imperceptible signature or watermark in a digital file containing audio, image, text or video data. The watermark is later used to...
Arun Kejariwal, Sumit Gupta, Alexandru Nicolau, Ni...
CHI
2009
ACM
16 years 7 months ago
Critical methods and user generated content: the iPhone on YouTube
Sites like YouTube offer vast sources of data for studies of Human Computer Interaction (HCI). However, they also present a number of methodological challenges. This paper offers ...
Mark Blythe, Paul A. Cairns
CHI
2005
ACM
16 years 7 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
ICASSP
2009
IEEE
16 years 1 months ago
A game-theoretic framework for multi-user multimedia rate allocation
How to efficiently and fairly allocate data rate among different users is a key problem in the field of multiuser multimedia communication. However, most of the existing optimiz...
Yan Chen, Beibei Wang, K. J. Ray Liu