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JSS
2007
120views more  JSS 2007»
15 years 6 months ago
The design and evaluation of path matching schemes on compressed control flow traces
A control flow trace captures the complete sequence of dynamically executed basic blocks and function calls. It is usually of very large size and therefore commonly stored in com...
Yongjing Lin, Youtao Zhang, Rajiv Gupta
EL
2002
181views more  EL 2002»
15 years 6 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
IDA
2002
Springer
15 years 6 months ago
Boosting strategy for classification
This paper introduces a strategy for training ensemble classifiers by analysing boosting within margin theory. We present a bound on the generalisation error of ensembled classifi...
Huma Lodhi, Grigoris J. Karakoulas, John Shawe-Tay...
CGF
2008
141views more  CGF 2008»
15 years 6 months ago
Accelerating Ray Tracing using Constrained Tetrahedralizations
In this paper we introduce the constrained tetrahedralization as a new acceleration structure for ray tracing. A constrained tetrahedralization of a scene is a tetrahedralization ...
Ares Lagae, Philip Dutré
PUC
2008
174views more  PUC 2008»
15 years 6 months ago
A wireless sensor networks MAC protocol for real-time applications
Abstract Wireless sensor networks (WSN) are designed for data gathering and processing, with particular requirements: low hardware complexity, low energy consumption, special traff...
Esteban Egea-López, Javier Vales-Alonso, Al...
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