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EUROPAR
2004
Springer
16 years 6 days ago
A Proxy Server-Network for Real-Time Computer Games
Abstract. Computer games played over the Internet have recently become an important class of distributed applications. In this paper we present a novel proxy server-network topolog...
Jens Müller 0004, Stefan Fischer, Sergei Gorl...
GECCO
2004
Springer
109views Optimization» more  GECCO 2004»
16 years 6 days ago
Tackling an Inverse Problem from the Petroleum Industry with a Genetic Algorithm for Sampling
Abstract. When direct measurement of model parameters is not possible, these need to be inferred indirectly from calibration data. To solve this inverse problem, an algorithm that ...
Pedro J. Ballester, Jonathan N. Carter
GECCO
2004
Springer
105views Optimization» more  GECCO 2004»
16 years 6 days ago
An Enhanced Genetic Algorithm for DNA Sequencing by Hybridization with Positive and Negative Errors
Abstract. This paper describes a genetic algorithm for the DNA sequencing problem. The algorithm allows the input spectrum to contain both positive and negative errors as could be ...
Thang Nguyen Bui, Waleed A. Youssef
GECCO
2004
Springer
16 years 6 days ago
An Investigation of R-Chunk Detector Generation on Higher Alphabets
Abstract. We propose an algorithm for generating all possible generatable r-chunk detectors, which do not cover any elements in self set S. In addition, the algorithm data structur...
Thomas Stibor, Kpatcha M. Bayarou, Claudia Eckert
IDEAL
2004
Springer
16 years 5 days ago
Generating and Applying Rules for Interval Valued Fuzzy Observations
Abstract. One of the objectives of intelligent data engineering and automated learning is to develop algorithms that learn the environment, generate rules, and take possible course...
André de Korvin, Chenyi Hu, Ping Chen