We present an approach to partitioning and mapping for multicluster embedded systems consisting of time-triggered and eventtriggered clusters, interconnected via gateways. We have...
Paul Pop, Petru Eles, Zebo Peng, Viacheslav Izosim...
A concise object-oriented method for the development of real-time systems has been composed. Hardware components are modelled by (sofnuare) base objects; base objects are controll...
Rob L. W. van de Weg, Rolf Engmann, Raoul van de H...
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov
The capacity of flash-memory storage systems grows at a speed similar to many other storage systems. In order to properly manage the product cost, vendors face serious challenges ...
—Since many embedded systems execute a predefined set of programs, tuning system components to application programs and data is the approach chosen by many design techniques to o...