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AAAI
2008
15 years 9 months ago
Expectation-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using
ion-Based Versus Potential-Aware Automated Abstraction in Imperfect Information Games: An Experimental Comparison Using Poker Andrew Gilpin and Tuomas Sandholm Computer Science Dep...
Andrew Gilpin, Tuomas Sandholm
AAAI
2007
15 years 9 months ago
Automated Online Mechanism Design and Prophet Inequalities
Recent work on online auctions for digital goods has explored the role of optimal stopping theory — particularly secretary problems — in the design of approximately optimal on...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Tu...
MOBISYS
2008
ACM
15 years 9 months ago
MobiVMM: a virtual machine monitor for mobile phones
Mobile phones have evolved into complex systems as they have more and more new applications built-in. As a result, they are less reliable and less secure than before. Virtual Mach...
See-hwan Yoo, Yunxin Liu, Cheol-Ho Hong, Chuck Yoo...
WSC
2007
15 years 9 months ago
Conceptual modeling of information exchange requirements based on ontological means
Unambiguous definition of the information exchanged between distributed systems is a necessary requirement for simulation system interoperability. The ontological spectrum categor...
Andreas Tolk, Charles D. Turnitsa
WSC
2008
15 years 9 months ago
Introducing age-based parameters into simulations of crowd dymanics
Very few crowds consist of individuals who are exactly the same. Defining variables, such as age, and how they affect an individual's movement, could increase realism in simu...
D. J. Kaup, Thomas L. Clarke, Rex Oleson, Linda C....
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