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CVPR
2009
IEEE
17 years 1 months ago
Building a database of 3D scenes from user annotations
In this paper, we wish to build a high quality database of images depicting scenes, along with their real-world threedimensional (3D) coordinates. Such a database is useful for ...
Antonio B. Torralba, Bryan C. Russell
CVPR
1998
IEEE
16 years 8 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
CVPR
1999
IEEE
16 years 8 months ago
Shape from Recognition and Learning: Recovery of 3-D Face Shapes
In this paper, a novel framework for the recovery of 3D surfaces of faces from single images is developed. The underlying principle is shape from recognition, i.e. the idea that p...
Dibyendu Nandy, Jezekiel Ben-Arie
CVPR
2004
IEEE
16 years 8 months ago
3D Models Coding and Morphing for Efficient Video Compression
This paper presents new results in the field of video coding and compression using 3D information. Contrary to prior art in 3D model-based coding where 3D models have to be known,...
Franck Galpin, Koichiro Deguchi, Luce Morin, Rapha...
CVPR
2006
IEEE
16 years 8 months ago
Shape Topics: A Compact Representation and New Algorithms for 3D Partial Shape Retrieval
This paper develops an efficient new method for 3D partial shape retrieval. First, a Monte Carlo sampling strategy is employed to extract local shape signatures from each 3D model...
Yi Liu, Hongbin Zha, Hong Qin