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AICT
2006
IEEE
123views Communications» more  AICT 2006»
15 years 10 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
WWW
2005
ACM
16 years 7 months ago
Wireless SOAP: optimizations for mobile wireless web services
We propose a set of optimization techniques, collectively called Wireless SOAP (WSOAP), to compress SOAP messages transmitted across a wireless link. The Name Space Equivalency te...
Naresh Apte, Keith Deutsch, Ravi Jain
ISCC
2006
IEEE
127views Communications» more  ISCC 2006»
16 years 11 days ago
Performance Evaluation of Mobile IPv6 Handover Extensions in an IEEE 802.11b Wireless Network Environment
— In order to support mobile users, the basic Internet protocols have been extended with protocols (e.g., Mobile IPv6) for intercepting and forwarding packets to a mobile and pos...
Johnny Lai, Y. Ahmet Sekercioglu, Norbert Jordan, ...
PERCOM
2004
ACM
16 years 6 months ago
Programming Pervasive and Mobile Computing Applications with the TOTA Middleware
Pervasive computing calls for suitable middleware and programming models to deal with large software systems dived in dynamic mobile network environments. Here we present the prog...
Marco Mamei, Franco Zambonelli
WOWMOM
2005
ACM
135views Multimedia» more  WOWMOM 2005»
15 years 12 months ago
Stable, Congestion-Controlled Application-Layer Multicasting in Pedestrian Ad-Hoc Networks
Ad-hoc networks enable mobile devices to communicate without any fixed infrastructure. While reliable multicasting has been identified as a key application in this context, we a...
Peter Baumung