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POPL
2007
ACM
16 years 7 months ago
From implementation to theory in product synthesis
Future software development will rely on product synthesis, i.e., the synthesis of code and non-code artifacts for a target component or application. Prior work on feature-based p...
Don S. Batory
CADE
2004
Springer
16 years 7 months ago
Experiments on Supporting Interactive Proof Using Resolution
Interactive theorem provers can model complex systems, but require much effort to prove theorems. Resolution theorem provers are automatic and powerful, but they are designed to be...
Jia Meng, Lawrence C. Paulson
CADE
2003
Springer
16 years 7 months ago
Optimizing Higher-Order Pattern Unification
Abstract. We present an abstract view of existential variables in a dependently typed lambda-calculus based on modal type theory. This allows us to justify optimizations to pattern...
Brigitte Pientka, Frank Pfenning
ICSE
2003
IEEE-ACM
16 years 7 months ago
Undergraduate Software Engineering Curriculum Enhancement via Human-Computer Interaction
More needs to be done to train students to deliver usable software. The current Software Engineering curriculum includes Human-Computer Interaction (HCI) topics in terms of a lect...
Stephanie Ludi
ICCD
2004
IEEE
71views Hardware» more  ICCD 2004»
16 years 3 months ago
On-Chip Transparent Wire Pipelining
Wire pipelining has been proposed as a viable mean to break the discrepancy between decreasing gate delays and increasing wire delays in deep-submicron technologies. Far from bein...
Mario R. Casu, Luca Macchiarulo