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CE
2007
133views more  CE 2007»
15 years 6 months ago
Reusable, lifelike virtual humans for mentoring and role-playing
Lifelike, interactive digital characters, serving as mentors and role-playing actors, have been shown to significantly improve learner motivation and retention. However, the cost...
Edward M. Sims
ICWS
2009
IEEE
16 years 3 months ago
A Tool for Choreography Analysis Using Collaboration Diagrams
Analyzing interactions among peers that interact via messages is a crucial problem due to increasingly distributed nature of current software systems, especially the ones built us...
Tevfik Bultan, Chris Ferguson, Xiang Fu
COLCOM
2007
IEEE
16 years 27 days ago
Unraveling decentralized authorization for multi-domain collaborations
Abstract—Current authorization solutions take highly case-bycase approaches. First of all, the solutions address particular types of multi-domain collaborations such as Virtual O...
Hannah K. Lee
HICSS
2005
IEEE
156views Biometrics» more  HICSS 2005»
16 years 4 days ago
Insights in Implementing Collaboration Engineering
Collaboration Engineering is an emerging discipline to design and deploy collaboration processes and technologies for repeatable tasks performed by groups. This paper documents th...
Robert J. Harder, Jean M. Keeter, Bryan W. Woodcoc...
ISMAR
2005
IEEE
16 years 3 days ago
Evaluation of Mixed-Space Collaboration
Recently Augmented Reality (AR) technology has been used to develop the next generation collaborative interfaces. First results have shown the value of using AR for co-located tas...
Raphael Grasset, Philip Lamb, Mark Billinghurst