The design of tools for creative activities affects the creative processes and output of users. In this paper we consider how an understanding of creative interaction can inform t...
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
We explore the ways in which interfaces can be designed to deceive users so as to create the illusion of magic. We present a study of an experimental performance in which a magici...
We present results from a qualitative study examining how professionals living and working in Nairobi, Kenya regularly use ICT in their everyday lives. There are two contributions...
Susan Wyche, Thomas N. Smyth, Marshini Chetty, Pau...
Component based software development is prone to unexpected interaction faults. The goal is to test as many potential interactions as is feasible within time and budget constraint...
Myra B. Cohen, Charles J. Colbourn, Alan C. H. Lin...