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CHI
2007
ACM
16 years 7 months ago
Range: exploring proxemics in collaborative whiteboard interaction
Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
Wendy Ju, Brian Lee, Scott R. Klemmer
HRI
2009
ACM
16 years 1 months ago
Creating and using matrix representations of social interaction
This paper explores the use of an outcome matrix as a computational representation of social interaction suitable for implementation on a robot. An outcome matrix expresses the re...
Alan R. Wagner
INTETAIN
2009
Springer
16 years 1 months ago
An Experiment in Improvised Interactive Drama
Abstract. To inform the design of interactive drama systems, we investigate the experience of an interactor being part of a story that they can have a fundamental influence on. Im...
Ivo Swartjes, Mariët Theune
TIDSE
2004
Springer
16 years 2 days ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
ACMIDC
2009
15 years 10 months ago
Tangible optical chess: a laser strategy game on an interactive tabletop
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...