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DIGRA
2003
Springer
15 years 11 months ago
Characters in Computer Games: Toward Understanding Interpretation and Design
Interpretation of characters is a fundamental feature of human behavior. Even with limited information available, people will assign personality – even to inanimate objects. Cha...
Petri Lankoski, Satu Heliö, Inger Ekman
GLVLSI
2002
IEEE
98views VLSI» more  GLVLSI 2002»
15 years 11 months ago
Minimizing concurrent test time in SoC's by balancing resource usage
We present a novel test scheduling algorithm for embedded corebased SoC’s. Given a system integrated with a set of cores and a set of test resources, we select a test for each c...
Dan Zhao, Shambhu J. Upadhyaya, Martin Margala
DAC
2009
ACM
15 years 11 months ago
GPU-based parallelization for fast circuit optimization
The progress of GPU (Graphics Processing Unit) technology opens a new avenue for boosting computing power. This work is an attempt to exploit GPU for accelerating VLSI circuit opt...
Yifang Liu, Jiang Hu
IWCMC
2009
ACM
15 years 11 months ago
Scheduling cooperative emergency response: or how the meek shall overcome the greedy
We consider the problem of scheduling emergency responders to geospatially located finite duration temporally bounded tasks. We consider two different schedulers, Greedy and Mee...
Carol Dottin, Bilal Khan
WCRE
2000
IEEE
15 years 10 months ago
A Structured Demonstration of Program Comprehension Tools
This paper describes a structured tool demonstration, a hybrid evaluation technique that combines elements from experiments, case studies, and technology demonstrations. Developer...
Susan Elliott Sim, Margaret-Anne D. Storey