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» Critical issues in interaction design
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IWEC
2004
15 years 7 months ago
Engaging Game Characters: Informing Design with Player Perspectives
The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
Penelope Drennan, Stephen Viller, Peta Wyeth
DAC
2008
ACM
16 years 7 months ago
Enhancing timing-driven FPGA placement for pipelined netlists
FPGA application developers often attempt to use pipelining, Cslowing and retiming to improve the performance of their designs. Unfortunately, such registered netlists present a f...
Kenneth Eguro, Scott Hauck
CHI
2007
ACM
16 years 6 months ago
Decision-making strategies in design meetings
This project aims to further our understanding of the practice of user-centered design (UCD) by observing the argumentation strategies used by designers in faceto-face meetings in...
Erin Friess
INTERACT
2003
15 years 7 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
CHI
1997
ACM
15 years 10 months ago
A Comparison of Reading Paper and On-Line Documents
We report on a laboratory study that compares reading from paper to reading on-line. Critical differences have to do with the major advantages paper offers in supporting annotatio...
Kenton O'Hara, Abigail Sellen