The behavior of characters in current computer games is generally scripted and predictable. This paper discusses some issues related to creating game characters that enhance player...
FPGA application developers often attempt to use pipelining, Cslowing and retiming to improve the performance of their designs. Unfortunately, such registered netlists present a f...
This project aims to further our understanding of the practice of user-centered design (UCD) by observing the argumentation strategies used by designers in faceto-face meetings in...
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
We report on a laboratory study that compares reading from paper to reading on-line. Critical differences have to do with the major advantages paper offers in supporting annotatio...