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ICAT
2006
IEEE
16 years 22 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
ICAT
2006
IEEE
16 years 22 days ago
Exploring Human-Robot Interaction Through Telepresence Board Games
Abstract. This paper presents an experimental test bed for exploring and evaluating human-robot interaction (HRI). Our system is designed around the concept of playing board games ...
Min Xin, Ehud Sharlin
ICAT
2006
IEEE
16 years 22 days ago
Real-Time Virtual Surgery Simulation Employing MM-Model and Adaptive Spatial Hash
Abstract. In this paper, MM-Model is presented for real-time simulation of 3D deformable objects on both global level and local region. This model consists of a deformable centerli...
Shaoting Zhang, Lixu Gu, Weiming Liang, Jingsi Zha...
ICAT
2006
IEEE
16 years 22 days ago
Study on Data Collaboration Service for Collaborative Virtual Geographic Environment
The use of Collaborative Virtual Geographic Environments (CVGE) is one of the most promising uses of virtual reality in geographic field. Data collaboration can support multi-direc...
Jun Zhu, Jianhua Gong, Hua Qi, Tao Song
ICAT
2006
IEEE
16 years 22 days ago
The Design and Implementation of the Cicada Wireless Sensor Network Indoor Localization System
The wireless sensor network based localization system—Cicada is designed to support the locationawareness in indoor environment. The system is based on TDOA (time difference of ...
Wenfeng Jiang, Yu Chen, Yuanchun Shi, Yunfeng Sun
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