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» Creating Generative Models from Range Images
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INCDM
2010
Springer
146views Data Mining» more  INCDM 2010»
15 years 10 months ago
Learning from Humanoid Cartoon Designs
Abstract. Character design is a key ingredient to the success of any comicbook, graphic novel, or animated feature. Artists typically use shape, size and proportion as the first de...
Md. Tanvirul Islam, Kaiser Md. Nahiduzzaman, Why Y...
ICCV
1995
IEEE
15 years 10 months ago
Topologically Adaptable Snakes
This paper presents a topologically adaptable snakes model for image segmentation and object representation. The model is embedded in the framework of domain subdivision using sim...
Tim McInerney, Demetri Terzopoulos
TOG
2012
206views Communications» more  TOG 2012»
13 years 9 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
IJVR
2007
202views more  IJVR 2007»
15 years 6 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu
ISBI
2004
IEEE
16 years 7 months ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi