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GRAPHITE
2006
ACM
16 years 22 days ago
Interactive landscape visualization using GPU ray casting
—This paper demonstrates the simple yet effective usage of height fields for interactive landscape visualizations using a ray casting approach implemented in the pixel shader of...
Stephan Mantler, Stefan Jeschke
INTERSENSE
2006
ACM
16 years 21 days ago
Adaptive sink mobility in event-driven multi-hop wireless sensor networks
— Optimizing energy consumption in wireless sensor networks is of paramount importance. There is a recent trend to deal with this problem by introducing mobile elements (sensors ...
Zoltán Vincze, Dorottya Vass, Rolland Vida,...
ISSTA
2006
ACM
16 years 21 days ago
Tool support for randomized unit testing
There are several problem areas that must be addressed when applying randomization to unit testing. As yet no general, fully automated solution that works for all units has been p...
James H. Andrews, Susmita Haldar, Yong Lei, Felix ...
MMSEC
2006
ACM
148views Multimedia» more  MMSEC 2006»
16 years 21 days ago
Minimizing the embedding impact in steganography
In this paper, we study the trade-off in steganography between the number of embedding changes and their amplitude. We assume that each element of the cover image is assigned a sc...
Jessica J. Fridrich
PPOPP
2006
ACM
16 years 21 days ago
Predicting bounds on queuing delay for batch-scheduled parallel machines
Most space-sharing parallel computers presently operated by high-performance computing centers use batch-queuing systems to manage processor allocation. In many cases, users wishi...
John Brevik, Daniel Nurmi, Richard Wolski