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ICAC
2006
IEEE
16 years 13 days ago
Hardness of Approximation and Greedy Algorithms for the Adaptation Problem in Virtual Environments
— Over the past decade, wide-area distributed computing has emerged as a powerful computing paradigm. Virtual machines greatly simplify wide-area distributed computing ing the ab...
Ananth I. Sundararaj, Manan Sanghi, John R. Lange,...
INFOCOM
2006
IEEE
16 years 12 days ago
Trade-Off Curves for QoS Routing
— Trade-off curves for the exact and the relaxed QoS routing problem are presented and discussed. In addition, an efficient parametric linear programming algorithm to compute th...
Piet Van Mieghem, Lieven Vandenberghe
DMSN
2006
ACM
16 years 11 days ago
MeT: a real world oriented metadata management system for semantic sensor networks
A semantic sensor network describes the physical world using the metadata obtained from a sensor network. In this paper, we present our design and implementation of MeT, a real wo...
Hideyuki Kawashima, Yutaka Hirota, Satoru Satake, ...
NETGAMES
2006
ACM
16 years 10 days ago
Peer clustering: a hybrid approach to distributed virtual environments
This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Alvin Chen, Richard R. Muntz
FIRBPERF
2005
IEEE
259views Algorithms» more  FIRBPERF 2005»
16 years 10 hour ago
Performance Issues in Video Streaming Environments
The main motivation for applying capacity planning techniques to the design of Internet-based video services is that very often these systems incur significant delays that decrea...
Giuliano Casale, Paolo Cremonesi, Giuseppe Serazzi...
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