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FLAIRS
2010
15 years 8 months ago
A Game Playing System for Use in Computer Science Education
The MAPLE Game Playing System is a web application and website that allows students to design and program game playing agents using the Python programming language. The system pro...
James MacGlashan, Don Miner, Marie desJardins
EHCI
2001
15 years 7 months ago
Heuristic Evaluation of Groupware Based on the Mechanics of Collaboration
Despite the increasing availability of groupware, most systems are awkward and not widely used. While there are many reasons for this, a significant problem is that groupware is di...
Kevin Baker, Saul Greenberg, Carl Gutwin
BMCBI
2010
88views more  BMCBI 2010»
15 years 6 months ago
MetaBar - a tool for consistent contextual data acquisition and standards compliant submission
Background: Environmental sequence datasets are increasing at an exponential rate; however, the vast majority of them lack appropriate descriptors like sampling location, time and...
Wolfgang Hankeln, Pier Luigi Buttigieg, Dennis Fin...
TOG
2008
100views more  TOG 2008»
15 years 6 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
NOSSDAV
2001
Springer
15 years 11 months ago
Network support for mobile multimedia using a self-adaptive distributed proxy
Recent advancements in video and audio codec technologies (e.g., RealVideo [18]) make multimedia streaming possible across a wide range of network conditions. With an increasing t...
Zhuoqing Morley Mao, Hoi-sheung Wilson So, Byungho...
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