Sciweavers

7545 search results - page 1202 / 1509
» Coupling Application Design and User Interface Design
Sort
View
FDG
2009
ACM
16 years 1 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
INFOCOM
1994
IEEE
15 years 10 months ago
Optimization of Wireless Resources for Personal Communications Mobility Tracking
In personal communications applications, users communicate via wireless with a wireline network. The wireline network tracks the current location of the user, and can therefore ro...
Upamanyu Madhow, Michael L. Honig, Kenneth Steigli...
CHI
2004
ACM
16 years 7 months ago
Blogging by the rest of us
Weblogs (or blogs) are frequently updated webpages with posts typically in reverse-chronological order. Blogging is the latest form of online communication to gain widespread popu...
Diane J. Schiano, Bonnie A. Nardi, Michelle Gumbre...
GROUP
2003
ACM
15 years 12 months ago
Using cursor prediction to smooth telepointer jitter
Telepointers are an important type of embodiment in real-time distributed groupware. Telepointers can increase the presence of remote participants and can provide considerable awa...
Carl Gutwin, Jeff Dyck, Jennifer Burkitt
CHI
2009
ACM
16 years 7 months ago
Amplifying community content creation with mixed initiative information extraction
Although existing work has explored both information extraction and community content creation, most research has focused on them in isolation. In contrast, we see the greatest le...
Raphael Hoffmann, Saleema Amershi, Kayur Patel, Fe...
« Prev « First page 1202 / 1509 Last » Next »