Passive sensing of human hand and limb motion is important for a wide range of applications from human-computer interaction to athletic performance measurement. High degree of free...
We propose a novel, low-complexity, tracking scheme that uses motion vectors directly from a video coder. We compare our tracking algorithm against ground truth data, and show tha...
Gabriel Takacs, Vijay Chandrasekhar, Bernd Girod, ...
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Complex 3D interaction tasks require the manipulation of a large number of input parameters. Spatial input devices can be constructed such that their structure reflects the task ...
This paper introduces a bundle adjustment (BA) method that obtains accurate structure and motion from rolling shutter (RS) video sequences: RSBA. When a classical BA algorithm pro...