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CHI
2011
ACM
14 years 9 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
CORR
2012
Springer
227views Education» more  CORR 2012»
14 years 1 months ago
Trajectory and Policy Aware Sender Anonymity in Location Based Services
We consider Location-based Service (LBS) settings, where a LBS provider logs the requests sent by mobile device users over a period of time and later wants to publish/share these ...
Alin Deutsch, Richard Hull, Avinash Vyas, Kevin Ke...
AAAI
2012
13 years 8 months ago
A Testbed for Learning by Demonstration from Natural Language and RGB-Depth Video
We are developing a testbed for learning by demonstration combining spoken language and sensor data in a natural real-world environment. Microsoft Kinect RGBDepth cameras allow us...
Young Chol Song, Henry A. Kautz
VTC
2010
IEEE
176views Communications» more  VTC 2010»
15 years 4 months ago
Exploiting Redundancy in Iterative H.264 Joint Source and Channel Decoding For Robust Video Transmission
— In this paper we propose joint optimisation of soft-bit assisted iterative joint source and channel decoding with the aid of our proposed EXIT chart optimised redundant source ...
Nasruminallah, Lajos Hanzo
CVPR
2009
IEEE
17 years 1 months ago
Optimization of Landmark Selection for Cortical Surface Registration
Manually labeled landmark sets are often required as in- puts for landmark-based image registration. Identifying an optimal subset of landmarks from a training dataset may be us...
Anand A. Joshi, David W. Shattuck, Dimitrios Panta...