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AIIDE
2007
15 years 8 months ago
SORTS: A Human-Level Approach to Real-Time Strategy AI
We developed knowledge-rich agents to play real-time strategy games by interfacing the ORTS game engine to the Soar cognitive architecture. The middleware we developed supports gr...
Samuel Wintermute, Joseph Xu, John E. Laird
C5
2004
IEEE
15 years 10 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
AAAI
1997
15 years 7 months ago
A Script-Based Approach to Modifying Knowledge Bases
Our goal is to build knowledge acquisition tools that support users in modifying knowledge-based systems. These modi cations may require several individual changes to various comp...
Yolanda Gil, Marcelo Tallis
ISF
2007
119views more  ISF 2007»
15 years 6 months ago
Managing the false alarms: A framework for assurance and verification of surveillance monitoring
This article discusses methods to support assurance of surveillance monitoring; and compliance verification knowledge management (CV-KM). The discussion includes aspects of primar...
Peter Goldschmidt
RTSS
2007
IEEE
16 years 18 days ago
FireFly Mosaic: A Vision-Enabled Wireless Sensor Networking System
— With the advent of CMOS cameras, it is now possible to make compact, cheap and low-power image sensors capable of on-board image processing. These embedded vision sensors provi...
Anthony Rowe, Dhiraj Goel, Raj Rajkumar