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MOBIHOC
2003
ACM
16 years 6 months ago
Localization from mere connectivity
It is often useful to know the geographic positions of nodes in a communications network, but adding GPS receivers or other sophisticated sensors to every node can be expensive. W...
Yi Shang, Wheeler Ruml, Ying Zhang, Markus P. J. F...
CVPR
2010
IEEE
16 years 3 months ago
An Object-Dependent Hand Pose Prior from Sparse Training Data
In this paper, we propose a prior for hand pose estimation that integrates the direct relation between a manipulating hand and a 3d object. This is of particular interest for a va...
Henning Hamer, Juergen Gall, Thibaut Weise, Luc Va...
NETGAMES
2005
ACM
16 years 6 days ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
COORDINATION
2005
Springer
16 years 5 days ago
Dynamically Adapting Tuple Replication for Managing Availability in a Shared Data Space
With its decoupling of processes in space and time, the shared data space model has proven to be a well-suited solution for developing distributed component-based systems. However,...
Giovanni Russello, Michel R. V. Chaudron, Maarten ...
DSN
2003
IEEE
15 years 12 months ago
Opportunity-Adaptive QoS Enhancement in Satellite Constellations: A Case Study
Systems that are formed by massively distributed mobile resources, such as satellite constellations, often provide mission-critical functions. However, many existing quality-of-se...
Ann T. Tai, Kam S. Tso, Leon Alkalai, Savio N. Cha...