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AAAI
2006
15 years 8 months ago
On the Difficulty of Modular Reinforcement Learning for Real-World Partial Programming
In recent years there has been a great deal of interest in "modular reinforcement learning" (MRL). Typically, problems are decomposed into concurrent subgoals, allowing ...
Sooraj Bhat, Charles Lee Isbell Jr., Michael Matea...
AAAI
2006
15 years 8 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
WCE
2007
15 years 7 months ago
Exploring the Interdependencies among Communication, Knowledgeability and Performance of Multi-agent Systems
— The advent of ubiquitous computing has revolutionized distributed Multi-agent systems (MAS). Consequently, there are many software projects focusing on MASs. However, its succe...
Punam Bedi, Vibha Gaur
ATAL
2010
Springer
15 years 7 months ago
Changing neighbours: improving tag-based cooperation
In systems of autonomous self-interested agents, in which agents' neighbourhoods are defined by their connections to others, cooperation can arise through observation of the ...
Nathan Griffiths, Michael Luck
CORR
2008
Springer
137views Education» more  CORR 2008»
15 years 6 months ago
On the Complexity of Nash Equilibria of Action-Graph Games
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...