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MM
2003
ACM
107views Multimedia» more  MM 2003»
15 years 12 months ago
Hyper-hitchcock: authoring interactive videos and generating interactive summaries
To simplify the process of editing interactive video, we developed the concept of “detail-on-demand” video as a subset of general hypervideo. Detail-on-demand video keeps the ...
Andreas Girgensohn, Frank M. Shipman III, Lynn Wil...
MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 12 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
NETGAMES
2003
ACM
15 years 12 months ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...
SIGCSE
2003
ACM
198views Education» more  SIGCSE 2003»
15 years 12 months ago
Computer graphics in undergraduate computational science education
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...
Steve Cunningham, Angela B. Shiflet
SIGCSE
2003
ACM
137views Education» more  SIGCSE 2003»
15 years 12 months ago
Measuring the effectiveness of robots in teaching computer science
We report the results of a year-long experiment in the use of robots to teach computer science. Our data set compares results from over 800 students on identical tests from both r...
Barry S. Fagin, Laurence D. Merkle