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» Coordination as a Direct Process
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3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
16 years 20 days ago
Gaze Tracking by Using Factorized Likelihoods Particle Filtering and Stereo Vision
This paper describes a non-intrusive method to estimate the gaze direction of a person by using stereo cameras. First, facial features are tracked with an adapted particle filter...
Erik Pogalin, André Redert, Ioannis Patras,...
GECCO
2010
Springer
183views Optimization» more  GECCO 2010»
15 years 11 months ago
Neuroevolution of mobile ad hoc networks
This paper describes a study of the evolution of distributed behavior, specifically the control of agents in a mobile ad hoc network, using neuroevolution. In neuroevolution, a p...
David B. Knoester, Heather Goldsby, Philip K. McKi...
ATAL
2007
Springer
15 years 10 months ago
Reputation in the joint venture game
In many settings, agents need to identify competent partners to assist them in accomplishing tasks. Direct experience may not provide sufficient data to learn the competence of ot...
Philip Hendrix, Barbara J. Grosz
SIGGRAPH
1991
ACM
15 years 10 months ago
Design and simulation of opera lighting and projection effects
A major problem challenging opera designers is the inability to coordinate lighting, projection systems, and set designs in the preliminary planning phase. New computer graphics t...
Julie Dorsey, François X. Sillion, Donald P...
EOR
2006
40views more  EOR 2006»
15 years 6 months ago
A common notion of clockwise can help in planar rendezvous
Two players are lost in a grid of city streets and wish to meet as soon as possible. Knowing only the distribution of the other's initial location (two nodes away in one of t...
Steve Alpern, Vic Baston