Sciweavers

5851 search results - page 248 / 1171
» Coordination as a Direct Process
Sort
View
GRAPP
2008
15 years 8 months ago
GPU-Based Normal Map Generation
This paper presents a method for normal map generation in the GPU. These normal maps are generated from a high resolution mesh and can be applied to any simplification of this mes...
Jesús Gumbau, Carlos González, Migue...
WICSA
2007
15 years 7 months ago
Assessing a Multi-Site Development Organization for Architectural Compliance
Multi-site development organizations require coordination and communication efforts between different sites to ensure successful distributed development. These efforts need to be ...
Viktor Clerc, Patricia Lago, Hans van Vliet
CHES
2010
Springer
132views Cryptology» more  CHES 2010»
15 years 7 months ago
Efficient Techniques for High-Speed Elliptic Curve Cryptography
In this paper, a thorough bottom-up optimization process (field, point and scalar arithmetic) is used to speed up the computation of elliptic curve point multiplication and report ...
Patrick Longa, Catherine H. Gebotys
JCNS
1998
84views more  JCNS 1998»
15 years 6 months ago
Representation of Visual Space in Area 7a Neurons Using the Center of Mass Equation
The firing rate of neurons in parietal area 7a of the behaving Rhesus monkey with its head fixed incorporates both visual and eye position information. This neural tuning is not ...
Ralph M. Siegel
ICMLA
2009
15 years 4 months ago
Multiagent Transfer Learning via Assignment-Based Decomposition
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Scott Proper, Prasad Tadepalli