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AAMAS
2007
Springer
15 years 6 months ago
Shaping multi-agent systems with gradient reinforcement learning
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
Olivier Buffet, Alain Dutech, François Char...
CHI
2003
ACM
16 years 6 months ago
Two worlds apart: bridging the gap between physical and virtual media for distributed design collaboration
A tension exists between designers' comfort with physical artifacts and the need for effective remote collaboration: physical objects live in one place. Previous research and...
Katherine Everitt, Scott R. Klemmer, Robert Lee, J...
CSE
2009
IEEE
16 years 1 months ago
A Design Methodology for Self-Management in Distributed Environments
—Autonomic computing is a paradigm that aims at reducing administrative overhead by providing autonomic managers to make applications self-managing. In order to better deal with ...
Ahmad Al-Shishtawy, Vladimir Vlassov, Per Brand, S...
TOG
2012
181views Communications» more  TOG 2012»
13 years 8 months ago
Guided exploration of physically valid shapes for furniture design
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
Nobuyuki Umetani, Takeo Igarashi, Niloy J. Mitra
GROUP
2003
ACM
15 years 11 months ago
Designing for loose coupling in mobile groups
Loose coupling is a common way of organizing collaboration in work groups, but it has not been studied extensively in CSCW. In this paper, we consider the patterns of work that ar...
David Pinelle, Carl Gutwin