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APSEC
2006
IEEE
16 years 22 days ago
A Practical Estimation Method for Complex RE
Software projects typically require effort estimation from the Software Development Life Cycle (SDLC) staff at the commencement of the software development activities. Inaccuracie...
Bhavani Palyagar, Frank Moisiadis
3DIM
2005
IEEE
16 years 9 days ago
Semi-Automatic Range to Range Registration: A Feature-Based Method
Our goal is the production of highly accurate photorealistic descriptions of the 3D world with a minimum of human interaction and increased computational efficiency. Our input is...
Chen Chao, Ioannis Chao
ACMACE
2007
ACM
15 years 10 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
EDOC
2004
IEEE
15 years 10 months ago
Security Patterns: A Method for Constructing Secure and Efficient Inter-Company Coordination Systems
As the Internet, intranets and other wide-area open networks grow, novel techniques for building distributed systems, notably mobile agents, are attracting increasing attention. T...
Nobukazu Yoshioka, Shinichi Honiden, Anthony Finke...
EKAW
2006
Springer
15 years 10 months ago
Ontology Engineering, Scientific Method and the Research Agenda
Abstract. The call for a "focus on content" in ontology research by Nicola Guarino and Mark Musen in their launching statement of the journal Applied Ontology has quite s...
Hans Akkermans, Jaap Gordijn