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CHI
2008
ACM
16 years 6 months ago
Mind your p's and q's: when politeness helps and hurts in online communities
Little is known about the impact of politeness in online communities. This project combines deductive and inductive approaches to automatically model linguistic politeness in onli...
Moira Burke, Robert Kraut
EDUTAINMENT
2009
Springer
16 years 1 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
GLOBECOM
2008
IEEE
16 years 28 days ago
Game Theoretic Solutions for Precoding Strategies over the Interference Channel
— In this paper, precoding strategies over interference channels are analyzed from a game-theoretic perspective. The Nash equilibrium and Nash bargaining solutions of precoding m...
Jie Gao, Sergiy A. Vorobyov, Hai Jiang
WIMOB
2008
IEEE
16 years 26 days ago
Movement and Connectivity Algorithms for Location-Based Mobile Social Networks
In this paper we present a novel algorithm aiming at connecting members of a community equipped with mobile devices based on their location. Initially, these users are far from ea...
Bayrem Chelly, Naceur Malouch
IPPS
2007
IEEE
16 years 24 days ago
Using Coroutines for RPC in Sensor Networks
This paper proposes a concurrency model which integrates the asynchronous and event-driven nature of wireless etworks with higher-level abstractions that provide a more familiar p...
Marcelo Cohen, Thiago Ponte, Silvana Rossetto, Noe...