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CORR
2010
Springer
104views Education» more  CORR 2010»
15 years 1 months ago
Designing Incentive Schemes Based on Intervention: The Case of Imperfect Monitoring
In this paper, we propose a class of incentive schemes based on intervention. We develop a general game-theoretic framework for the design of intervention schemes under imperfect m...
Jaeok Park, Mihaela van der Schaar
CHI
2004
ACM
16 years 6 months ago
A social proxy for distributed tasks: design and evaluation of a working prototype
This paper describes an approach to managing tasks and processes that are distributed across a large number of people. The basic idea is to use a social visualization called a tas...
Thomas Erickson, Wei Huang, Catalina Danis, Wendy ...
INFOCOM
2009
IEEE
16 years 1 months ago
On Mechanism Design without Payments for Throughput Maximization
—It is well-known that the overall efficiency of a distributed system can suffer if the participating entities seek to maximize their individual performance. Consequently, mecha...
Thomas Moscibroda, Stefan Schmid
GECCO
2007
Springer
178views Optimization» more  GECCO 2007»
16 years 18 days ago
Transgenetic algorithm: a new evolutionary perspective for heuristics design
Transgenetic algorithms are evolutionary computing techniques based on living processes where cooperation is the main evolutionary strategy. Those processes contain the movement o...
Elizabeth Ferreira Gouvea Goldbarg, Marco Cé...
SAC
2004
ACM
15 years 12 months ago
A decision-theoretic approach for designing proactive communication in multi-agent teamwork
Techniques that support effective communication during teamwork processes are of particular importance. Psychological study shows that an effective team often can anticipate infor...
Yu Zhang, Richard A. Volz, Thomas R. Ioerger, John...