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PRESENCE
2006
197views more  PRESENCE 2006»
15 years 6 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
JCP
2007
159views more  JCP 2007»
15 years 6 months ago
Authoring of Units of Learning via Dialogue Systems
— Detailed and expressive e-learning specifications like IMS LD [1] are necessary to create efficient e-learning applications. E-learning specifications that meet these demand...
Dietmar Janetzko
CACM
2000
143views more  CACM 2000»
15 years 6 months ago
Embedding Robots into the Internet
With the explosive growth of embedded computing hardware, it is possible to conceive many new networked robotic applications for diverse domains ranging from urban search and resc...
Gaurav S. Sukhatme, Maja J. Mataric
IFM
2010
Springer
204views Formal Methods» more  IFM 2010»
15 years 4 months ago
Collaborative Modelling and Co-simulation in the Development of Dependable Embedded Systems
This paper presents initial results of research aimed at developing methods and tools for multidisciplinary collaborative development of dependable embedded systems. We focus on th...
John S. Fitzgerald, Peter Gorm Larsen, Ken Pierce,...
ICIDS
2010
Springer
15 years 3 months ago
Emohawk: Learning Virtual Characters by Doing
Emohawk is a narrative-based serious game designed to be a supportive tool for teaching basics of virtual agents development at universities and high-schools. Emohawk is built util...
Michal Bída, Cyril Brom