In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
As networks and the use of communication within applications continue to grow and find more uses, so too does the demand for more control and manageability of various "system...
Richard E. Schantz, John A. Zinky, David A. Karr, ...
Realtime musical expression through synthesis is notoriously dicult. The complete potential of a sound engine is traditionally available only at design time. In this paper two mapp...
Hermes is a middleware system for design and execution of activity-based applications in distributed environments. It supports mobile computation as an application implementation s...
End-to-end predictability of operations is essential for many fixed-priority distributed real-time and embedded (DRE) applications, such as command and control systems, manufactu...